Why Gamers Will Save the World

A thoughtful presentation by Cory Ondrejka, Linden Lab at Accelerating Change 2005 suggested that games will "save the world" by teaching more people how to critically filter the increasing information to which they are exposed.

Gamers are critical-thinking goal-oriented people. Games are learning environments. When a gamer first enters a game, he explores and carries out experiments to understand the characteristics and constraints of the environment. This is good scientific practice and will be extended to real-life as well.

Sociology | Virtual Reality